Interactivity over the years...
1980:
- Panel discussions and Q&A Sessions at the end of lecture
- Great if you are asking the question
- ARS, polls, and simple feedback
- Case-based or "Hey this talk actually relates to patient care!"
- Internet-based CME
- Cognitive clinical simulations
- Hands on clinical simulations and skill sessions
- Role playing and live acting
- Standardized patients
- Game shows
- Reflective learning
- Mobile technology (including smart phones, and tablet computers): A convenient and novel training tool based on touch-based experience that is potentially more interactive.
Reference
- Enhancing practice improvement by facilitating practitioner interactivity: new roles for providers of continuing medical education. Parboosingh IJ, Reed VA, Caldwell Palmer J, Bernstein HH. J Contin Educ Health Prof. 2011 Mar;31(2):122-7. PMID: 21671279